- Magazine Announcement
- Interview with Sethron
- Interview with WhiskyTF
- Feature of the Month
- Council Heads
- RAWR Awards
- Clan Achievements
- This Month in Clan History
- The Last Elegy Chapter 6
- Building PvM Skills:Combat Styles
- Memories with the Boon
- RuneScape Members Update
- One Small Treasure Trail
- March Raffle Results
- Final Words
My my what a month. I don't think we've ever had such an eventful month in the history of Clan Quest. A lot of people have put many hours into making sure it all went smoothly (while yours truly was mostly on vacation). It has been a tumultuous month, but I think we have once again approached a stable situation. So without further ado, let's get through the biggest changes that happened this month.
New Clan Councillor: Shane
RuneScape 3 Councils
Discord layout changes
Beyond RuneScape 3
Clan Quest Patch Notes
There were too many changes that happened to this clan to give each their own section. So I want to introduce you to: Clan Quest patch notes!
That's it for this week. A lot of changes, and there will probably be a few more over the next few weeks while we all find our footing in the new system. If you have any comments or questions, don't hesitate to reach out to myself or another member of the Clan Council.
Article by Cireon
While I may not typically be the one you would expect to make announcements about the Magazine, I have a very exciting one to make! As many of you might know, the Questaholic Magazine has been around for a long time. As a matter of fact, it turned six years old back in January! There was, of course, a brief period of time where publication was ceased in 2015, but it was then revived in the back half of that year and is approaching its three years revival anniversary!
I am saying all of this to emphasize the point that the Magazine has been around a long time. A lot can change over a long period of time. The website changes, other websites change, people move on. If you were to take a look back at the past issues of our magazine, you would notice that almost all of them dating before June 2017 are formatted poorly, have a lot of loose code, and are missing images. This is not the fault of the people behind the Magazine, but rather changes that have occurred over the years.
The vast majority of the images used in the Magazine were hosted privately on external websites, such as imgur, photobucket, and imageshack. A lot of former Magazine contributors have moved on from the Magazine, or the Clan entirely, and have gradually deleted some of the images used to build the Magazine. In a more extreme case that majorly hurt our Magazine, Photobucket implemented a new policy in July 2017 that stated they would no longer support third-party hosting from their site. That is, unless the people hosting those images paid almost $400 USD a year. We won't go into that controversy here, but needless to say none of our Magazine contributors, who are all volunteers, were going to pay that much just to create the Magazine. And so if you browse through past section of the Magazine, that is what is has become: a graveyard of Photobucket "Pay up" images.
Then, around the same time as the Photobucket announcement, we updated our forums to the newest version of the software required to run it. Unfortunately, while this change offered us a lot of stability and safety improvements, it came at the cost of the long used "columns" feature on the forums. For some reason this piece of formatting code broke, and while an alternative was set up, the old "Col" tag was forever broken. That meant that all the old issues of the Magazine that used columns were now broken, and their formatting was completely undone. There were a few other, minor, formatting tags that broke, but it all added up enough to make the old issues of the Magazine a mess.
Every image that had been hidden behind the Photobucket wall has been recovered, and every other image hosted from any site has been migrated to our own personal server, where there is no longer any risk of them being lost to time or poor business decisions. Additionally, the Content Editors team has gone through and updated the formatting of every article not only to work on our Wiki, but to most resemble how it was originally supposed to look. Unfortunately the Magazine could not be 100% recovered, though, as a few articles were built entirely around a single image that we were unable to recover. I would estimate that 98% of it has been successfully recovered, though!
If you would like to take a look at old issues of the Questaholic Magazine, or if you just want to take a trip down memory lane, you can visit our Magazine Archive by clicking this link, or if you just want to start from the beginning you can click this link to view the very first issue of the Questaholic Magazine!
Article by Sirapyro
An interview with Sethron
By Kitty 3000.
I can’t explain how honoured I am after this inedit interview with one of the 3 cofunders. Thank you, Seth, and be wary, for there will be a round 2!
Article by Choto 3000
An interrogation with WhiskyTF
By Paw.fia and co.
Hoods. Thank you, WTF, the Hood is happy to see how committed you are to our cause.
I also want to thank Kitty for having put actual time for the magazine the past two months. I’ll even forgive you for being paw.fian.
See you next month!
Article by Kitty
Welcome to the official Clan Quest "Feature of the Month"! Every month there will be two different pages featured on our official Clan Wiki: An article, and a members user page! These pages are chosen by the editors team at the end of each month and will have a place on the front page of the wiki until the beginning of the next. Featured pages will also be given an official "Featured Stamp of Approval" that will forever signify that they were once a featured page!
Without further ado, the featured pages for April 2018 are:
Article by Sirapyro
What a month, ladies and gents! A lot of things happened, including the election of new Heads of Council. I won’t make a large introduction, so we’ll just skip to the point. I’ll just say that those clannies are the first in Clan Quest life to hold these positions. This is history, peeps!
Ladies and gentlemen, noobs and hoodians, dear members of Clan Quest. A few words from the newly elected Head of the Guild Council.
Whether you have met me personally at Runefest or only heard rumors of me, you all have your own unique personal view of me. Whether that view is, I’m thankful for your opinion and would like to make an addition to it today. How would I describe myself? What is my goal, what do I want to do and most importantly, how will this affect the Guild Council of Runescape 3?
If I were to look at myself, I would see a very complex person. Too complex to describe in fact, unless you are free the next 4 days. But I do have a goal. To become a walking guide that loves being creative and adventurous, a person who has a close relationship with the members of Clan Quest. And that is something I want to strengthen and become, a person who guides people in their journey through life. Not as a teacher who tells what’s right, not as a wikipedia who describes “the only way”, but as someone who can say “Would you mind if show you where the crossroad is and then tag along on the path you choose to take?”
Want to know a secret? I’m practicing. And I’m becoming better at it. Some might have noticed my addiction to customizing action bars to people. Or the guides I have been writing. And maybe even that I’m giving a lot of answers and input in clan chat. So I can become a better person and for you to have a better experience in your life. So whether you are in Clan Quest for becoming the best adventurer Jagex ever heard of, the strongest of combatants, the most efficient of skillers, the most memorable meme or simply because we are the noobiest family on the planet, we are here for you. The Guild Council is here for you. And I am here for you.
My name is Tyco elf, Head of the Guild Council of Runescape 3. If you ever feel lost, call me and I will show you where the crossroad is.
This is your new Head of Honour Council (will refer to this as (Ho)HC for the remainder of the speech), Derp, signing in! Now, I was incredibly honoured (heh) and, don't tell anyone this, slightly surprised when I got the news that I won the HoHC elections. The competition was fierce, but in the end, you, the people of Clan Quest, saw it fit for me to lead the HC in these changing times. Therefore, first of all, I'd like to thank all of you for giving me this opportunity: I will do my best to make sure you all don't regret putting your trust in me.
Now, I like to practice what I preach (which was mainly transparency and a fresh perspective), so Iet me take all of you through the same process I underwent while choosing the remainder of Honour Councillors. Basically immediately after I got the news, I asked Wolffi to be part of my HC. He has always been one of my closest friends in Clan Quest, and I knew that I could trust him 100% with a HC position - coincidentally, those were also part of the reason why I cast my vote on him. Wolffi, like myself (just now) and the majority of others I asked to serve on my HC, made the incredibly creative pun that he would be honoured to take the position.
Afterwards, I must say I took more time to decide. I hadn't even made up my mind about how many Councillors in total I wanted the HC to be. Instead of focussing on the number, though, I decided to figure out what people I really wanted to be on the Council and go from there. There were quite some names floating through my head at this point - who'd be a good addition to my Council? Looking at the election results, I reckon there was one rather obvious addition, namely Questcaping. Being runner-up, she definitely had the trust of Clan Quest. I have full trust in her capabilities as well, so it was an easy decision. Luckily, she accepted.
At this point, you might've realised that my HC consists only of HoHC nominees. While that is true, I can't say this popped up in my head during the formation, and in fact I only realised this after our Council was formed. However, there is a certain someone on the HC who was nominated, but didn't actually run in the election - PTV Suli. Now, I've known Suli since the time that he joined Clan Quest, and he has always come across as a very enthusiastic, kind soul, always willing to help those who need it. Now, of course this holds for most, if not all, members of Clan Quest, but you can just feel the eagerness emanating from him. Not wanting to hold the fact that he had a busy weekend over his head, I decided to ask him if he wanted to be on my Council, too. He, too, said to be immensely honoured, and our Council just gained our fourth member.
At this point, I (well, I and the three Honour Councillors that already signed up for the job) made the call to cap our Council at 5 members. There were several reasons to do this - most of all, we felt like we already had quite a variety in Councillors, and having more than 5 Councillors would be more detrimental to the decision making process than it would actually add to the Council, since having more Councillors would increase the risk of inactivity. Of course, there were still various names floating around in my head, but, again together with the other three members of the Council, I decided that Nex Sicarium would be a perfect choice for the last spot. We were all impressed by his efforts, answers and speech during the election process, and felt like there would be no better person to fill up the last available spot on the Council. He accepted as well, and our Council was complete!
What you might have noticed as well, is that the new Honour Council is mostly made up of people who haven't actually held a position of power in Clan Quest before. While this wasn't necessarily something that made me choose one person over another, I must say I like this about our new Council. We're all relatively fresh faces, and we definitely all have new perspectives and opinions to bring to the table. Every single one of us is eager to serve on the Honour Council and do their absolute finest.
Now, you might be wondering what you can expect from your new Honour Council. First of all, exactly like what I preached, there'll be a lot more transparency than in previous years. Obviously, there is always a limit to how much we can share, but we will let you know everything of which we feel you have a right to know. You have put your trust in us to do the right thing, and we wouldn't be doing the right thing if we weren't able to own up to what we do. Most important of all, though, we promise to always act in the best interest of Clan Quest. You can hold me, personally, accountable for this.
Anyway, I reckon I've rambled on for long enough now. Again, thank you so much for choosing me as your new HoHC, and I will do my best to show you that trust wasn't misplaced!
Article by Choto 3000
Mon Mar 12, 2018 11:52 am"Choto 3000" wrote:
Mon Mar 12, 2018 11:50 am"Wolffi" wrote:
Mon Mar 12, 2018 11:29 amId also like to add a vote for Kat a tonic.
Kat won last month's rawr.Do you even read the magazine? *CRIES*
I CANT READ *CRIES*I'd like to nominate Ch- Toragrai for being a pillar of the community and a reliable friend during harder times .
This nomination was seconded by Suli and Kat a Tonic.
"Tyco elf" wrote:
Mon Mar 05, 2018 2:31 pmI nominate Delenda Est for the RAWR-award. Ever since the clue update, she has been lending valuable items to clannies for Master-clues worth millions, saving these treasure hunters from poverty that the Grand Exchange eats for breakfast.
This nomination was seconded by Questcaping.
Five judges were involved in the selection of a winner. And they chose....
Wait a second... -You may say- What are the RAWR Awards??
Check this link!
PS: Please remember no clannie is better than other just because they won a RAWR edition. You're already a winner if you made it to this thread, because it means you care about others and make our clan a better place every day. Congratulations to Tora and Delenda. See you next month!
Article by Choto 3000
Skillers of the month:
1-Blue Hubbard, with 96m xp
2-Rah0rakhty, with 89m xp
3-Tosols, with 83m xp
CLAN QUEST gained 1,873,677,638xp during March!
Skill/s of the month: Invention and Runecrafting
Remember to pm me if I forgot to add you
Article by Choto 3000
In April 2011...
After being featured in the Jagex sponsored "Clan Month", Clan Quest's roster grows to nearly two-hundred members for the first time, less than a year and a half after its formation. The Clan Camp was released on the 12th of that month, giving birth to the modern RuneScape Guild's "Clan Chat". Due to the change in clan chat systems, the Clan's roster fell to only 137 members - still an impressive feat for the time.
On the 16th a Clan meeting was held ingame, where it was announced that Bigg Doggg and Anamona were being promoted to the High Council, Sinistral was being promoted to Head of Low Council, and Skills2Quest was elected as the Head of Honor Council. On the 18th the second Clan Constitution, the "Charter" was first proposed.
In April 2012...
Coinciding with the April 2012 release of the Questaholic Magazine, the "Saga of the Clan Quest Dragon" story is completed by MsKonnan10. Later in the month that Clan's Citadel reaches Tier 7, the highest possible level that a Clan can achieve.
In April 2013...
On the 15th AlphaLeo won the Honor Council election and became the new Head of Honor Council.
In April 2017...
On the 18th the website staff made their first attempt at applying the website changes, but technical difficulties forced the changes back a couple months.
All of the information here is pulled from the official Clan Quest timeline, where you can find sources to all of the above information.
Article by Sirapyro
The Last Elegy
A Clan Quest story
By Tyco Elf
Tyco and the man left the hospital. The man stroked his chin as they walked down the hallway.
- She could at least have taken a look before sending us away.
- Natural healing is the best healing Shane. Quality takes time.
Shane, the chief of intelligence in Clan Quest, touched the spot where the foot had kicked him. His hand reflexively jumped back as he found where the impact had landed.
- More like being the queen of reje...
The elf put a finger on his lip and looked back towards the hospital. He then looked back at the man.
- The wall have ears.
Shane shrugged and decided to let it go. He continued to stroke his chin and thought of the situation. 8 high councilors with serious wounds from battle and, if that wasn’t enough, having an unhealthy amount of cabbage-poisoned clan members had been enough to give Irene the work of a lifetime. Luckily, the other members didn’t get more than a small dizziness when hit by the badly cooked cabbages by a certain cook.
Shane noticed the expression of the elf and realized he had thought of the exact same thing.
- Werecool has already left the Citadel. Something about one small favor he had to do.
Tyco looked at Shane with a raised eyebrow.
- Right after the party? What a coincidence.
Both returned to their deep thoughts. From what Seth had told them, Cireon was now in the hands of a warmongering psychopath. And a really dangerous one. Shane then came to think of something.
- Why were they there in the first place?
Tyco took a deep breath. What Seth had told them had been anything but good news.
- They escorted Draziw to the yearly meeting with the overlords. Elfborne had summoned him along with many others to discuss matters that will affect clans for years to come.
- But we know he arrived safely. So if they didn’t come into trouble on their way there…
- ...they did on their way back. It was a trap. Forced teleportation. It took them…
- ...to his lair, where he attacked them. But he lost and escaped with Cireon to……..where?
- Where indeed. And why them, why us? He was outnumbered.
They returned to their deep thoughts. Why indeed. Why them when the risk had been so high? And even in the end he took the trouble of taking Cireon with him.
- Wait a minute…..Cireon.
- Hmm whu?
Shane broke his line of thought and looked at the elf. A small hope could be seen in his eyes.
- Can’t we like…..track him? Contact him in some way and have him tell us where he is?
- I tried. The lodestone system can’t pick him up. He’s not answering the calls from our communication system. I’m suspecting he’s unconscious or in a very secure place.
Shane sighed. He didn’t want the elf to lose hope, but he had to know. The elf didn’t give up.
- Tried the rune golem’s ability to track teleport frequencies? Figure out the location from the runes he used? Any reports from Wizard’s Tower or our allies? Any news at all?
- He used a scroll, a pre-made teleport that ceased to exist and can’t be analysed. No common pattern, no allies have called, no news at all.
Tyco grew impatient. He wanted to shout and tell Shane to get good at his job but he knew it wouldn’t solve anything. Shane had his job for a reason after all. He took a deep breath and tried to sound calm.
- Can you tell me there is any possibility to get a hint of where he is?
Shane looked at him. He wanted to tell the elf there was a way, but he couldn’t. He had nothing. For the first time in years, he felt helpless. He had spent the entire day running around and squeezing all his sources for any information that could have given something as small as a hair from an eyebrow. He had been everywhere between Lunar Island and Menaphos. He hadn’t had the time to tell Tyco that as Earth woke up just after arriving at the hospital.
Wait, all his sources?
Shane returned to reality. He realized he hadn’t answered.
- There……..may be a way.
Shane covered his mouth. He already regretted saying those words, but it was too late. The elf was all over him like a dog on a piece of meat.
- Where? When? HOW?
- There…..is one place that I haven’t checked. But…..the risk is quite high.
- Come on Shane! What would possibly be worse than the leader of Clan Quest being kidnapped by a warmongering psychopath?
Shane swallowed. He knew he was going to regret this. At the same time, it wasn’t as he had much of a choice. It was either that or wishing that something would come up, the latter being a child’s wish.
He turned around and started to lead the elf. He realized once again he hadn’t answered. The elf deserved to know the risk.
- Worse than a kidnapping? The death of a man and an elf.
Drips of water fell down on the stairs of stone leading down into the core of the floating island. The torch flickered as the dripping fell on it, but recovered quickly with the cloth of oil that kept the flame alive. One step at the time, Shane descended into the darkness of what was the basement of the keep, watchful for any traces of ice. One slip could mean a very uncomfortable fall to the bottom. Behind him he could hear the breath of the elf.
- I was raised in a cold place.
The question was made to break the silence between them. And out of curiosity. Shane had heard the tales of the elf from the Nordic Lands. He smiled as he realized he couldn’t have gotten a better companion for this, he was rarely comfortable alone in this kind of matters. His smile disappeared as he reached the bottom. They wouldn’t be too far away now. The elf caught up and saw a dark corridor over Shane’s shoulder.
- Soooo... what’s down here that could help us?
- Oh, you will see soon.
They continued their journey, only seeing from what the light of the torch could spare. The ice that partly covered the walls made the corridor seem alive. As the flame danced, the reflected light did too. But not for long. They arrived to a opening where the corridor ended in a large open area. As they continued, Tyco noticed they were passing long tables. The roof had chandeliers and the walls had decorations. It reminded him of…
- ….it’s like the gathering hall.
Shane stopped for a second and looked around. Then he understood what the elf meant.
- Ah, yes. This was our gathering hall a very long time ago. But as our clan grew, so did our citadel and we moved it above ground. It’s still used though…...sometimes.
The elf examined whatever the light from the touch revealed. A big plate on the floor, shield on the wall that had the mark of some sort of beast. One of the tables had an unusual long scratch-mark over it. Tyco started to realize that Shane might had been serious about this not being a safe option, so much that he didn’t notice the man stop until the elf walked into him.
- We are here.
Tyco looked over his shoulder and saw a thick wooden door at the end of the hall. He could sense the faint smell of burning wood and realized that he hadn’t seen any ice since they had entered the room. Shane searched inside his jacket.
- We have a couple of rules. Repeat after me.
He put out his hand and Tyco put out his own, accepting what was given to him. He examined it. It looked like some sort of necklace, a string with a white odd object at the end of it. It was light, possibly hollow but seemed to carry great importance.
- Rule one. Wear this at all times.
Tyco looked back at Shane. His eyes were serious. Apparently this wasn’t for fashionscape. He nodded and put the string around his neck. Hopefully this wouldn’t get harder.
- Wear this at all times. Got it.
- Rule two. After you enter, give a compliment about one of the trophies.
- Yes, trophies. Whatever looks impressive, any of them.
- Okay, compliment a trophy on entry.
That couldn’t be too hard. He had charmed plenty of people in his lifetime.
- Rule three. Never ever show any sign of emotion.
He took the last thought back. This would be a hard one.
- Never….ever….show any emotion. I will keep that in mind.
Shane kept a watchful eye as the elf repeated the last rule. He noticed a drop of water fall from the elf’s hand. He sighed and took out his fist. The elf recognized the fremennik tradition and hit Shane’s fist from above with his own, then once again from beneath.
- For Cireon?
- For Cireon.
Tyco turned towards the door, imagined himself staring into the mouth of a dagannoth and opened the door without hesitation.
Article by Tyco elf
This is basically a pilot article to gauge interest; feedback and constructive criticism will be welcomed.
Choosing between the three combat styles while gearing for a boss encounter you’re unfamiliar with can be difficult, especially if there are no clear cut weaknesses or advantages towards any one style for that boss. It certainly doesn’t help currently the combat styles are fairly homogenous with regard to abilities. Gearing up in a combat style which puts you at even a slight disadvantage can be catastrophic at end-game bosses and is generally irritating to deal with at lower level bosses. However, each combat style is separated from the others by more in depth concepts, which this article primarily aims to cover.
THE COMBAT TRIANGLE
The most fundamental distinction between styles, and often the ultimate decider of your choice of style, is the combat triangle. Each of the three combat styles is particularly effective towards one combat style, weak to another and neutral to itself. The triangle is arranged in a rock-paper-scissors fashion, with Melee being stronger than Ranged; Ranged being stronger than Magic and Magic being stronger than Melee. Intuitively, this means that the weaknesses of each style run backwards to the above.
The combat triangle has a large impact on your hit chance and thus the overall damage you deal. If the combat style you are attacking with is strong to the defensive style of your opponent, you will have a higher hit chance[sup][/sup]. Conversely, if your attacking style is weak to your opponent’s defending style, you will have a lower hit chance and if your attacking style matches your opponent’s defending style then your hit chance will be neither increased nor decreased. It is important to remember that the combat triangle has NO EFFECT your weapon/ability damage; only hit chance.
Note that this only applies to opponents with marked weaknesses, which can be seen on their expanded HP bar. For instance, imps are weak to water spells, a form of magic, and thus their defending style can be considered to be melee. Generally, the defending style of a monster is the same as their attacking style, although monsters which attack with more than one combat style may be regarded as any of the combat styles they use or another entirely. Additionally, many monsters have defending styles unrelated to their attacking style. For instance, hellhounds attack using exclusively melee but they are weak to slashing attacks (melee), which would imply they are ranged-based monsters. Also worth nothing is that most boss monsters have no weakness and thus your attacking combat style is irrelevant to your hit chance.
A monster’s hit chance on your player works in a similar manner. In the loadout screen, you can see your defensive bonuses for each style based on your armour. A positive value for a combat style means your armour is strong against that style and you are less likely to be hit from that style. Likewise, a negative value means your armour is weak to that style and you are more likely to be hit from that style. As stated above, these values do not result in a damage soaking effect; they only indicate an opponent will have an increased or lowered hit chance.
Finally, the combat triangle has a further bearing on your accuracy based on the relation between your armour and your weapon. If the style of a piece of your armour is weak to the style of your weapon, you will suffer a large accuracy penalty (1.5x the armour value of that armour piece subtracted from your accuracy). If the style of a piece of your armour is strong to the style of your weapon, you will suffer a smaller accuracy penalty (0.8x the armour value of that armour piece is subtracted from your accuracy). If the style of your armour matches the style of your weapon, you will suffer no accuracy penalty. Because of this, it is always recommended to wear armour that matches the style of your weapon to avoid the stated accuracy penalties.
Due to the numerous effects of the combat triangle, it has a strong bearing on your choice of combat style against a given boss. At low-level bosses, such as KBD or GWD1, with high level gear the combat triangle can be ignored and your combat style will be whichever one you can output the most damage in, usually melee. If using lower level gear at these places, however, the combat triangle will have a greater effect and you may be best choosing the combat style strong to the attacking style(s) of the boss. At mid- to high-level bosses, the effects of the combat triangle become more difficult to ignore, even with high level gear. Up to around GWD2, with experience you can still have a strong damage output and sustainability while ignoring the combat triangle, but after this the additional damage you take becomes dangerous and usually you should follow the combat triangle to select your triangle. For instance, at Vorago the most common style is magic because the only combat styles used by Vorago are melee and magic, giving magic armour the greatest overall resistance; at Araxxor use of an araxyte pheromone or an instance to force Araxxor to spawn in the combat style weak to you is considered mandatory, especially at high enrages, as the damage from autoattacks is very significant. With experience, combat styles can be used contrary to the combat triangle, such as having someone using melee for increased DPS in a Vorago trio, but this should not be attempted without knowledge of how to minimise the damage you take.
FURTHER DISTINCTIONS BETWEEN STYLES
Beyond the combat triangle, each combat style has various advantages and disadvantages which may make it more desirable to use at particular places.
Very high damage in short periods of time due to Berserk
Ability to debuff (Quake, Statius’ Warhammer)
Stronger basics than other styles (two 188% + 1 188% bleed without switching; Cleave/Decimate have very short cooldowns)
Powerful AoEs (Quake, Hurricane, Cleave; Meteor Strike in very specific niches)
Gains most benefit out of switching between two-handed and dual-wield weapons
Strength cape perk and Lunging both benefit Dismember without any detriments
Zaros Godsword special acts as an additional damage boost between Berserks
High mobility with Barge and Bladed Dive
Slaughter is extremely powerful; if walked it is the highest DPT threshold (disregarding the time it takes to bleed out)
Works well for both single targets and multiple targets (assuming switching two-handed and dual-wielding) Can use scrimshaw of vampirism
Can use Disruption Shield on Lunar Spellbook
Can use Keris (Kalphite King, Kalphite Queen)
Can use Gloves of Passage which makes Havoc essentially a second Fury
Required to remain within one square (or two for halberds) of your target; leaves you susceptible to melee attacks
Use of Berserk can be very hazardous due to the double damage you take
Flurry is useless[sup][/sup]
Less useful for sustained damage as Berserk is shorter than Death’s Swiftness/Sunshine
AoEs only work around the player; compare with Detonate, Bombardment etc.
Binds or a mobile enemy can render melee useless
Cannot be used at Legiones
Cannot use Planted Feet
Cannot be used at Kree’ara
Overall, melee specialises in burst damage but lacks defensive capabilities, making it dangerous to use in places you are unfamiliar with or where you will take high hits. This makes melee the choice for camping most low-level bosses as the damage taken there is very little and there is no need for a consistently high damage output. At high-level bosses, especially group bosses, the need to remain in melee distance and the high damage taken makes melee unsuitable in most cases, although many group bosses do have dedicated melee roles which speed up kills significantly.
Ability to debuff (Vulnerability, Enfeeble, Stagger, Guthix Staff)
Can use Planted Feet
Large attack range (8 squares regardless of weapon)
Can use Ancient Magicks for various benefits (Blood spells, Ice spells, Barrage spells, Shield Dome, Intercept, Aurora Spells)
Currently only combat style capable of 4 ticking[sup][/sup]
Detonate can bypass reflect mechanics (e.g. Araxxor/Araxxi’s web shield) or be used to prepare for DPS tests (e.g. Telos’ tendrils spec)
Can use Corruption Blast
Metamorphosis is occasionally useful for when Sunshine is on cooldown or mobility is required
Sonic Wave is gives a very useful accuracy buff
Reasonable AoE potential (Chain, Corruption Blast, Dragon Breath, Detonate, Tsunami)
Maintains consistent high damage as Sunshine can be active up to 60% of the time
Cannot use Disruption Shield[sup][/sup]
Less burst damage than melee
Must stay in a confined area to benefit from Sunshine
Cannot be used at Legiones
50% damage reduction at Corporeal Beast
Lunging loses its effectiveness if bleeds can be walked (mainly solo PvM)
Overall, magic specialises in a sustained damage output at harder bosses but will usually be lacking in speed at lower-level bosses. Around and below GWD1 level, magic is much less effective than melee because the encounters do not last long enough for a consistent damage output to matter. Without 4 ticking, melee is still more effective than magic at GWD2 and other solo bosses around that level. Araxxor is something of a special case for magic as kills can be very fast, especially with use of 4 ticking - potentially outcompeting melee - but at the cost of much more damage taken because the melee form of Araxxor deals a random typeless bleed. At high-end bosses, magic dominates because of its ability to debuff and maintain high damage over longer encounters.
Needle Strike offers a powerful damage boost
Can use Planted Feet
Maintains consistent high damage as Death’s Swiftness can be active up to 60% of the time
The various effects of bakriminel bolts are useful in many places
Largest attack range (up to 9 squares)
Can use Disruption Shield
Can use Corruption Shot Can use Nightmare Gauntlets for significantly increased hit chance with Snipe
Snipe can bypass reflect mechanics
Mutated Dazing Shot and Salt the Wound are big DPS boosts
Potential for stun combos for much higher damage at stunnable bosses (Telos, Kalphite King)
Shadow Tendrils is one of the most powerful thresholds
Can use mechanised chinchompas for very high AoE damage (useful at Rise of the Six, Angel of Death) or the Decimation bow special attack
Can use dragonbane ammunition (KBD, QBD)
Cannot apply debuffs
Inconsistent attack range; dual wielding or using shorter range weapons may be detrimental at certain bosses
50% damage reduction at Corporeal Beast
Less burst damage than melee
Rather low AoE potential from abilities alone (Ricochet and Bombardment are quite weak; Incendiary Shot has a small AoE)
Snipe and Rapid Fire take one tick longer than their melee and magic counterparts[sup][/sup]
Must stay in a confined area to benefit from Death’s Swiftness
Lunging loses its effectiveness if bleeds can be walked (mainly solo PvM)
Ranged does not have a well defined niche as at all bosses it has various advantages and disadvantages. This mainly comes from its inability to debuff and low burst damage but its long attack range and strength of Death’s Swiftness rotations compared to magic without 4 ticking. Ranged will find the most use at group bosses, especially Raids, and at Nex because of the way her protection prayers function. Bakriminel bolts may give validity to ranged at other places as well; ruby allows for potential 12k hits early into certain boss encounters (Nex, Telos, most group bosses); the adrenaline buff from hydrix is incredible and can change rotations significantly, such as use of every threshold available during Death’s Swiftness if the bolts activate often enough; onyx bolts provide a useful healing buff during Onslaught; dragonstone bolts are a solid increase in damage output; diamond bolts may be useful at places where you have a low hit chance or where you need to guarantee a hit (e.g. Debilitate at phase 5 Vorago). 4 ticking usually makes magic the superior option at most of these scenarios, and in general ranged is considered the least useful style, but it is fairly versatile and functions well at many places.
MAKING THE CHOICE
Which combat style you choose comes down to your experience and requirements alongside the mechanics of the boss you are facing. As such, it is rather difficult to summarise down the combat styles into one or even a few maxims which can always be followed. However, in general:
• If you’re trying to learn a low-level boss and are unconfident, don’t use melee
• If you’re experienced at a low-level boss or have close to best in slot gear, melee will probably be the best choice
• Most mid-tier bosses are best learnt using magic or ranged even if you have high level melee gear
• With more experience, melee becomes relatively easy to use at mid-tier bosses (GWD2 et al.) but if you feel more comfortable using the other styles, those work well as well
• For the high-end bosses, research ahead as to the potential benefits and detriments to using each combat style. It is best to use magic or ranged until you get more experience; it may be that you never feel the need to use melee at these harder bosses
For entering PvM, both at the low and high end, it is generally most worth investing in solid magic or ranged gear. Once you become more experienced, the best way to move forward is to make sure you are adept in and adequately geared for all three combat styles and begin investing further into the style you think you will get the most use out of.
 The higher hit chance is a result of your opponent’s affinity rather than an increase to your base accuracy. I intend on discussing accuracy, affinity and hit chance in depth in another article.
 I’m not kidding. Once on the bus I mentally noted about 3 pages of information as to why Flurry is useless. It is incredibly weak relative to every other melee threshold except Stomp because Stomp isn’t affected by the Flanking perk. Never use it (except maybe at airuts). I might write a sub-article about Flurry some time.
 4 ticking (or 4 tick autoattacking/4taa and its more advanced form, continuous 4 tick autoattacking/c4taa) is a magic exclusive mechanic (it’s technically a bug) which manipulates weapon speeds to allow an autoattack and an ability to be cast every 4 ticks. This results in a big increase in DPS for magic, making it unparalleled almost everywhere. I will not be doing an article on 4 ticking because it’s supposed to be getting removed pretty soon and it’s not necessary in most places (and certainly not while learning).
 Well you can but you’ll be on the Lunar Spellbook and will only be able to use Polypore Strike.
 This isn’t really a disadvantage because they maintain similar DPT, but it does slow down adrenaline gain and inhibit movement}}
Article by 1234Werecool
One of the consequences of the major changes last month is the closing of some of the subgroups within Clan Quest’s RuneScape Guild. The Razzers, Guardians, and Event Thugs United have all been officially retired as user groups. Many of our clan’s members weren’t around to remember these groups when they were originally founded. Who founded them, and why has their purpose declined? Take a stroll with me down memory lane as I reminisce about one of these groups, the Event Thugs United.
Do you live that Thug Life? Some of Clan Quest’s most active members certainly did. Just check out the original logo for the Event Thug’s.
For the people not familiar with the names Hemsky, Rerecros, and Sinistral… They are the founders of the Questing Clan of RuneScape Event Thugs. It’s difficult, because as our community has grown we have more and more awesome people. Equating the popularity of these three to our present community is almost impossible, there are just too many great people who are popular. Suffice to say, these three players were very popular. However, under the rules of the clan, in order to become officers you had to have the Quest Point cape, which they did not have. This meant that while they were super loved by the clan and its members, their ability to gain an official rank was unallowed.
While this setback might deter the most adamant contributors to a community, it didn’t affect these three. When the clan hosted its first Quest Fest on June 6th, 2010, I specifically asked these three guys to help me with the advertising and gathering of individuals (a notably cruel request, given they couldn’t participate themselves). They were incredibly successful, and the event had many attendees, allowing us to break the standing record for synced emotes. As a joke, they began calling themselves “Event Thugs”. They did this because they liked hosting events, and they had bullied people to attend, just like a thug might do.
In August of 2010 they began to aggressively host events. Here are a few examples for you. They were able to break the offsite record by getting the most people onto the offsite at one time than ever before, yay!. The Legends Quest After Party had an attendance of 110 participants! Can you even imagine having 110 people you know together in the clan chat, let alone all doing a conga line? Rerecros founded the “Church of Brassica Prime” which began Clan Quest’s oldest meme, and continued worship of cabbage. The Event Thugs specifically petitioned for an alliance with the Knights of the Abyss and began hosting events with that ally, as well as others. These events would continue weekly for almost 2 years.The ETU would host a multitude of events, most with an average attendance well above 40, and continue with their continuous event hosting activity, hosting events, big and small on a twice weekly basis for many months. Their greatest accomplishments “THE Birthday party” on November 9th, 2011 had over 165 attendees, and “The Event to end all events (for the year)” had well over 200 and caused the server to crash.
The Event Thugs never officially opened as a community within Clan Quest. They just kinda “appeared” and nobody questioned it. Their notoriety resulted in Sinistral being promoted to the Low Council in August 2010, and becoming that groups head in April 2011. Hemsky becoming the first Head of Honor Council, and Rerecros being made a Moderator and eventually becoming a Low Councilor himself. With Sinistral having passed in real life, Rerecros being busy with adult life in real life, and Hemsky busy with educating himself at Clemson, the group transitioned, and new event hosts would be mentored and assume the mantle of thuginess.
As the culture of the RuneScape game has changed, I look back at the amazing accomplishments of these three event hosts and can’t help wonder if their success could ever be matched. We live in an unfortunate time, where people prefer to AFK or maximize their experience gains. I wish I could convince people attending events is important, but it is hard. Regardless, I can say that my experiences as an attendee of the Event Thugs United, and one of its members, are some of the most positive in my entire time on RuneScape.
Oh, and while I know that the official organization has been closed, there is no doubt in my mind that there are still some people who’ve chosen to make that dangerous decision. What decision you ask? They’re decided to live that Thug Life.
Article by Draziw
- Isaacs Back!
Recruitment is handled by the Guild Council, please let them know if you have any questions or concerns about the processes!
- TheRealNord, known as NordicFalcon ingame!
- isaacm25, known as Isaacs Back ingame!
Hope you all enjoy what we have to offer as we continue to expand the offsite!
Due to recent changes in our rank structure brought on by the new Constitution, rank changes have not been recorded this month! Things are still evolving, and so the ranks might change further as the Guild Council settles in. Tune back in next month for resumed promotion updates!
Article by Sirapyro
|*An adventurer opens his quest diary*
*One hour later at the Draynor willow tree spot*
A: “Fooooor... I’m a lumberjack and I’m ok, I sleep all night and I work all day!”
A: “What was that?”
*More muffled screams*
A: “Wait...it’s coming...from my backpack?”
*He starts rummaging through his backpack and the screaming gets louder*
A: “Oh SliskeI knew it. Would you please, pleaaaaase stop it?”
*The screaming stops*
*Two hours later at the Rimmington mine*
A: “Clickity click, clickity click, reclickity click, click, click cl--Oh God what am I doing with my life?”
A: “What...the hell…?”
*Virgil hides in the backpack, crying*
*One day later*
A: “Virgiiiiiil, where aaaaare youuuu?”
*After an uncountable number of hours, the adventurer joins the Clan Quest chat seeking help*
*A random adventurer has come to you for help. Will you aid in his quest?*
A: "Oh, thank you! Here, this is the first clue I received:"
If you're stuck on one of the puzzles, try talking to Choto or myself! Hint: Nonograms
Article by AlphaLeo
Hi everyone! As you all know, the month of the cats is now over and thus starts the month of the trolls. And I'm happy to announce the winners of the Questaholic raffle. We collected a total of 179 tickets from 11 people which has made the Clan Quest wiki, offsite and Runescape 3 a better place to be in through the tasks they completed. I want to thank you all for participating, this has been of great help for both us and Jagex. Fasten your seatbelt, it's RNG-time!
With a chance of 9,4% this honorable clannie had RNG on his side as his 17 tickets are granting him not only a Rainbow Halo but also a Bond! Congratulations, may the RNG continue to stand by your side.
Once again we have another clannie with RNG on his side! The chance of 10% was more than enough and he claims a Bond for praying to the RNG-gods. Want to know more about him? Read the interview above!
Who would have thought a hoarder would collect more items for his bank? His 20 tickets surely did and those have given him the right to a rainbow halo token. May it find a bankspace to rest in, which is easier said than done.
15 tickets on a dead man's chest, hay-o-ho and a casket of 10'000'000 gp! Arrrr matey, you scallywag sure had the wind in your sail. Celebrate with rum tonight, your contributions is highly appreciated.
The rumored charm of bad luck, now confirmed to not be a lost case for the higher powers of RNG. This hardworking man collected 19 tickets and has not only made the clan a better place, but also gotten 5'000'000 gp richer.
So how do you claim these prizes? Contact me thought Discord or PM me here on offsite to decide a time and place where you can pick up your awards.
Article by Tyco elf
Some final words because it's never enough.
This has probably been the busiest month for the editors team. Some have gone beyond their monthly work to bring all of you things like this magazine you just read. I want to credit them, for we'd be nothing without them:
-Werecool, probably the next DPS officer, worked and reworked for months the pvm article. More than enough for his first (and not last) contribution to the magazine.
-Leo, who just joined the team, put a lot of hours into making that game just on top of this post. He also spared time for the pictures and speech of yesterday's Hoodaholic.
-Cireon, the guy behind the bulletin. What would the magazine be without the mighty bulletin? He also did a Hoodian bulletin and I'm so proud of him. As usual, he was pestered this month. But at least he had some fun:
-Draziw, the boon, not only contributed to the magazine, but went on a forum spree, and made sure the Editors have a place to plan a revolt discuss very important stuff.
-Kitty. He won't listen to me because we made the Hoodaholic and no Pawfiaholic. He only talks about assassinating me and random gibberish. The truth is that 2 interviews wouldn't have been possible without his fuzzy brain.
-Santa, who is still around and helped Were have his article ready to go.
-Tyco, the elf of the hoodian lands, keeps contributing with great stories every month. And the video......Just how cool is to have such a great HoGC? And of course, Raven's interview wouldn't have been what it was without him.
-Shane. Just take a look at what Cireon said in the bulletin. The wiki is where it is thanks to him.
-And finally, but not less important, we have Sira.
You just have no idea what he has done this past month(s). Better: what has he not done this month?
Not only has he contributed to the magazine as he does every single month (covers and members update are his creations), but has done the amazing work no-one else would have done with such perfection: Every single Questaholic issue is now on the wiki thanks to him.
Also believe me when I tell you his work is not done. He has just begun.
Thank you all, honestly. This wouldn't be the same without you.
Article by Choto 3000